The Sprint team often has to create practices to quickly iterate, develop and test user experiences within the sprint cadence. I will cover how the teams applied "Quick Pulse Studies" to put new ideas, designs, and concepts in front of customers on a regular basis; it requires minimal advance planning, can have immediate product impact, and can meet urgent needs. I will use rich examples and case studies to see how the engineering team all work together toward one goal - getting user feedback frequently and consistently into working software during the agile development cycle.
http://submit2012.agilealliance.org/files/session_pdfs/Agile2012_Presentation_Miki_Konno (Aug2012).pdf